#pragma once

#include "Task.h"
#include "SocketService.h"

#define SOCKET_ACCEPT_TASK "socket_accept_task"

class SocketAcceptTask : public Task
{
public:
	virtual void execute();
public:
	SocketAcceptTask() : Task(SOCKET_ACCEPT_TASK, false) {};
	~SocketAcceptTask() {};
};

